Part 103: Wednesday's Changes ~ Valgate of Eden
Wednesday's Changes ~ Valgate of EdenSo, once again we'll throw some more fusions in at the start. Wrap up two levels this time around since 67 only has the one demon.
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66 brings us the fusion of Purple Mirror and Suzaku in Fenrir. Fenrir's main thing is that he is fast and can either be a spellcaster or a quickpuncher without much of a care one way or the other. Spellcaster was marginally easier since I already had the materials onhand.
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Not like we need to be picky any more anyway. Behemoth and Anzu gave us the Yamata-No-Orochi who's meant to be Str/Vit but his materials work better for improving his dire agility. And he gets up to speed really fast too.
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Anat is our last level 66 beauty and she comes from Fenrir and Titania. She's nothing particularly stellar compared to Fenrir but she is a good Femme so it works out nicely.
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Level 67's only demon is Oumitsunu (Orochi + Behemoth); Jungo's Fate 5 contribution. Very transparently meant to be Str/Vit even more than Orochi was. Improving his dire speed was also easy to manage so it doesn't really matter.
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So we beat up Megrez's first bud and we can already see a new scene with Daichi. Might as well.
[Music: Exploration]
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Y'know, it's weird but Daichi does totally outclass Hinako right now. It's not even an "overlevelled" thing; dude just has slightly more Agility than she does.
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Makoto's cell phone rings.
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Makoto hangs up.
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Makoto walks away...
[Music: Connected Hearts]
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Daichi smiles, but seems conflicted...
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For the sake of the Fate events after The Anguished One smokes the next Megrez bud in the cutscene, we'll keep things consistent so far and go do the morally right thing one last time.
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Skip ahead to when its relevant now, and we'll go see what's up with Keita.
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[Music: Exploration]
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Keita stares at the Bugeikan again...
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Keita walks away...
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Hey look, Keita's already breaking new ground! It's amazing.
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We'll skip ahead a little; let Joe troll Daichi again of course. Already seen Joe's reaction to that little event, so we'll see what Daichi has to say about it.
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[Music: A Moment of Rest]
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Daichi seems sorry...
[Music: Exploration]
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Now we're skipping quite a fair bit ahead. We've got the terminals up and running again, had the meeting about how we plan to deal with Megrez later in the day and dealt with the JPs and civil unrest over by Bickman in Osaka. We're just killing time at the moment so let's do the sensible thing and go see Keita some more.
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[Music: In the Devastated Town]
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What if they had Phys Repel?!
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Hinako sighs and walks away.
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Keita walks away in a foul mood...
[Music: Exploration]
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Man this would be nice if it wasn't completely and utterly irrelevant at this point.
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Berserker is a nice demon... on a first cycle. And to make it even more weird, Keita technically has two Fate 3 demons because Berserker is the only Fate demon that is a mandatory component in a fusion; because of how Heroes work, the level 39 one needs Berserker.
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Might as well keep this train rolling and see what's eating Airi next. Never did do this scene either.
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Hinako's smile glazes over...
[Music: A Moment of Rest]
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Airi furrows her brow...
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[Music: Exploration]
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Airi chases Hinako out...
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Airi harasses you until you decide to leave...
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...Okay, we've past enough time. Let's finally deal with our first New Game+ boss that is a boss fight. The Original Wife does not fuck around.
Sounds fun, don't it!
[Music: Dark Clouds]
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[Music: Countdown]
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[Music: Desperate Situation]
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Okay, so this fight on paper seems REALLY difficult. It kind of is because everything here is seemingly on par with last day enemies or better. All the human enemies here have end-game autoskills including Null Auto, Pierce + and one particular asshole has Magic Yin.
Even with that, you're not liable to die to the random dudes. No, one in particular has Rage Soul, Double Strike and Attack All; he will probably kill himself on a Reflect Phys demon.
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Lilith herself is kind of an irritating gimmick. Temptation is technically a Curse elemental auto skill, unique to Lilith in this fight, but it ignores Null Curse (at least on Human Males; not sure about everything else offhand).
Beyond that she has nothing particularly stellar and wastes two of her passive slots on defending against Physicals and Almighty. Whatever.
She has 2600 HP for what its worth. That's less than some end-game bosses we've fought but still quite a fair bit.
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Biggest quarm I have with this map is that because it takes place in the Valgate you need Phantasm and/or Flight in some form to even get near Lilith.
In part this is due to that giant deadzone in the middle of the map. In part it's due to the enemy humans inevitably boxing you in and being stuck having to kill or be killed. Kind of an invisible time limit like that.
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It also works in our favour somewhat by having this random dude try and pick a fight with Diachi. Who I had setup to run into this guy's line of fire anyway.
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He's the guy with Pierce + but he never uses it. Instead he wastes his turns casting Paral Eyes all the time
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Oumitsuni with a Power Hit can oneshot these level ~70 Lilims.
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They could Maziodyne if they wanted to hit Daichi's Null Elec. Instead she just Paral Eyes' and hits Daichi's Null Curse.
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This random Salaryman is kind of an asshole. He has Magic Yin, Megidolaon, Mana Aid and Extra One. Guaranteed double Yin'd Megidolaons and he gets some of that MP back.
That would be worrying if he had the MP to pull it off. One Magic Yin'd Megidolaon at this point is still fucking terrifying.
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Positioning gets quickly sorted out thanks to Hibiki having a Suzaku. That done, Daichi's putting his Fate 4 to good use and I'm actually using SDTP for the first time this LP. And like my fourth time ever.
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Sending Oumitsunu to Hibiki in lieu of the Suzaku he had. Doesn't need that now and it's kind of a liability. Plus actually using SDTP means that I can do both Evil Flow and Agitate this turn; can't pull from stock and Agitate on the same turn.
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Agitate and Evil Flow gives a ton of crits and no need to worry about range.
[Music: Shudder]
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Temptation goes off regardless. I would imagine Null Auto may be able to stop it, but that requires Hibiki to have stat points in something other than Magic to use. And he doesn't have stat points in something other than Magic.
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Ah well, it only procs on Hibiki at the very least. I think Vritra and Oumitsunu's regular resistance helps mitigate its chance to succeed, or at least it feels like it.
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Oumitsunu and Vritra both Deathbound. Oumitsunu hits thrice and they all crit. Agitate is fucking bonkers.
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Vritra only hit twice. If he hit three times, Lilith would already be dead.
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Instead, she gets to survive. With 104 HP left.
If she was a lower level, or Vritra hit thrice too, this wouldn't have happened. I am irrationally mad at random chance.
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Appropriately enough, her charmed white knights will turn and run to her aid at this point. Even this guy who has no business doing so normally will now head on over to where Hibiki is.
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Or rather they will try to. And fail miserably, because Lilith actually opted to move. Bad idea, lady.
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Gave Hibiki Grace to see if it would proc after Temptation. No dice; it goes first. At least it heals Vritra and Oumitsunu back to full.
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Oumitsunu outspeeds Lilith and punches her once. Dealt 50 more damage than she had remaining (if not, it would've hit more because Multi-Strike).
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11.4k EXP isn't too shabby for something like this, but I dunno. Feels a little low.
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Hibiki only gained two levels out of it, but that's exactly enough to give him 40 Magic so I guess I can't complain too much.
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At the end of the day, this fight is actually kind of hard because the regular enemies are functionally unkillable. Shame too, because the game mocks you with those insanely good cracks.
Which we, uh, already have. Oh well.
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I couldn't even begin to imagine trying this without an Avian; that added move is what makes them better than a Genma here in my opinion. True Phantasm would be nice for getting a second person across the map quickly but it's not really worth it.
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Since it was functionally a free battle, we still get no bonus EXP out of this. Sucks.
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Oh yeah and now we can fuse Lilith, the top-tier Femme, at level 83. Or rather, it would be level 83 but levels are a meaningless concept when it comes to fusion now. Can do it whenever. Won't do it just yet though.
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Now we're just killing time and hanging out with people again. Lilith was the big event of the day this time around, and she's been nicely dealt with.
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Joe's rapidly catching up with Daichi on the Fate list. He was at Fate 4 by the end of this day beforehand too.
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With Io now at 3, we can
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History repeats and Joe hits Fate 4. This is kind of a contextless montage of Fate levels I realise.
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Kind of gonna be a thing in general; maybe in the future I'll just truncate it down further to highest ranks gained on a day.
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Probably even combine days when they run out of new shit to do quicker. Which they will; next cycle will probbaly have even less.
Oh and yeah, going to see Alcor before fighting Megrez proper is mandatory.
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Megrez is still slow and shite on NG+. Can't one-hit him because of his dumb gimmick. Megrez sucks.
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Kind of rethinking my initial assessment of liking him a little more than Benetnasch. At least Benetnasch's gimmick was interesting.
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Megrez is just a big spiky ball. And an unfun one at that. Benny at least had some good scenes around him, and a cool fight concept.
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Don't even remember why I thought he was worse to be honest. Just remembered it being harder than it really was, for some reason.
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Oh good, I can stop filling in for meaningful contributions with my semi-rambling now. Other stuff I could've glazed over instead was: Ronaldo's thing never changes, so we'll skip the video he stole. Dudes trying to rob Io and Daichi get their asses handed to them exclusively by Io and Daichi. Nothing particularly exciting.
Let's just go see what Tico has to say.
[Music: In the Devastated Town]
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No new e-mails this time around; we already saw this day's extra bonus ones last time. It was Joe accidentally sending us one meant for his girlfriend and then apologising.